Developmental (FEDC-informed)
PropTots
Your child’s pretend game needs a doorbell, a ticket machine, a snoring dragon? For ten seconds the phone becomes that PROP — it speaks, brings a little problem worth solving together, then goes dark by itself so the play goes on without the screen. Thirty props across six pretend games. For ages 3–5 with a grown-up. On-device, nothing saved.
▶ Play it nowBuilt for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
#b45309 What's inside
Learning goal
Your child’s pretend game needs a doorbell, a ticket machine, a snoring dragon? For ten seconds the phone becomes that PROP — it speaks, brings a little problem worth solving together, then goes dark by itself so the play goes on without the screen. Thirty props across six pretend games. For ages 3–5 with a grown-up. On-device, nothing saved.
How PropTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages
For you, the grown-up
The grown-up side of PropTots on Spark & Whetstone, our free site for grown-ups: The Circle at Our Table. You hold the phone; the child holds the prop. Practise the wait with another grown-up first.
It also tells what PropTots teaches in a short course of its own.
PropTots runs on ForgeKit — the open-source Swift Package Manager framework that powers every Spark & Anvil app. ForgeKit ensures consistent accessibility, COPPA compliance, and design language across the portfolio, so your kid's progress and preferences feel coherent across every app they touch.
Coming to the App Store
PropTots is in active development. Email us to hear when it ships — no marketing, no spam, just a one-shot launch announcement.
Email me at launch