The Doorway › Making & cooking

Computers

The same love, at every age. This door has a game for every age group.

The ladder

  1. Ages 3–5
  2. Ages 6–8
  3. Ages 9–14
  4. Ages 15–18

Two rules every rung keeps

The Fade Rule. Every game ends on a plain screen: the same numbers with the computers words gone, so the maths leaves with you.

The Own-Lane Rule. Your numbers are compared only with your own past, never with anyone else's, and they stay on this device.

Problems built on something you love help most when the context carries the maths, not when it decorates it. These ladders are a design, not a promise.

Ask a grown-up tonight: “What would you make if you could program anything?”

Grown-ups: Spark & Whetstone has a Computers door too.

Other doors · Your door and your ages