Academics
SometimesTots
Hopsy says "I NEVER get a turn!" The feeling is real, but the word is too big. Help each friend find a truer, smaller sentence, like "sometimes I don't get a turn", and see them feel a little better. Then play Truer Words at home. Ages 3–5, with a grown-up.
▶ Play it nowBuilt for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Truely
#5a3e8a Characters who teach
Meet the cast
SometimesTots's friends sometimes say very big words. Truely the owl helps them find truer ones: Hopsy who missed a turn, Pebbin who lost a game, and Tuft whose tower fell.
Truely
listens to a big feeling, then asks: is there a truer word?
Hopsy
A rabbit who missed a turn - learns that "sometimes" is truer than "never"
Pebbin
A penguin who lost a game - learns that "this time" is truer than "always"
Tuft
A hedgehog whose tower fell - learns that one tower is not everything
What's inside
Learning goal
Hopsy says "I NEVER get a turn!" The feeling is real, but the word is too big. Help each friend find a truer, smaller sentence, like "sometimes I don't get a turn", and see them feel a little better. Then play Truer Words at home. Ages 3–5, with a grown-up.
Mentored by Truely — no data leaves the device.
How SometimesTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages