Academics
SaySoTots
You are the boss and your grown-up is the robot. Tap big picture tiles to make a plan: step, turn, pick up, put down. Your grown-up does exactly what the tiles say, silly mistakes too. If the teddy ends up in the wrong place, find the tile to change. Ages 3–5, with a grown-up.
▶ Play it nowBuilt for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Clackle
#9a3412 Characters who teach
Meet the cast
SaySoTots's friends each are one tile of a plan. Clackle clacks the tiles into a row, Stomp only ever steps forward, Wheely turns a quarter turn, and Grabbit picks things up and puts them down.
Clackle
clacks the picture tiles into a row, one after another, because order matters
Stomp
A little elephant who only steps - one tile, one step forward, never more
Wheely
A tortoise who turns - one tile, one quarter turn the same way every time
Grabbit
A rabbit with busy paws - picks a thing up on one tile and puts it down on another
What's inside
Learning goal
You are the boss and your grown-up is the robot. Tap big picture tiles to make a plan: step, turn, pick up, put down. Your grown-up does exactly what the tiles say, silly mistakes too. If the teddy ends up in the wrong place, find the tile to change. Ages 3–5, with a grown-up.
Mentored by Clackle — no data leaves the device.
How SaySoTots handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages