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OopsPals

Everyone slips up - the skill is putting it right. When you bump a friend's tower or say an unkind word, a repair is three small steps: NOTICE what happened, SAY a real sorry (one that names it, not a mumbled sorry), and MEND the hurt - and the mend has to fix THIS hurt (a snack won't rebuild a tower). Pick the mend that puts it right, then walk the three steps yourself. A tiny, gentle making-up game, no internet. Ages 6-8.

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Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

OopsPals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Mila

OopsPals mascot
Live SEL / relationship skills - repair a small social rupture with a three-step routine (notice, apologise sincerely, make amends) and match the amends to the specific harm SEL / social awareness & responsible decision-making - recognise how an action affected someone else, take responsibility without shame, and choose a repair that actually addresses the hurt Hero color: #3f9d78
Engagement: Modes pending

Characters who teach

Meet the cast

OopsPals's crew ARE the steps of a repair - the cast IS the curriculum: how to put a slip-up right. Notice stops and looks: what happened, and who feels hurt? Sorry says a real sorry - one that NAMES what happened, not a mumbled sorry or a sorry-but-you-started-it. Mender picks the one thing that actually fixes THIS hurt, and Match checks the mend fits the hurt (a snack is kind but it won't rebuild a knocked-over tower). Mila, the mentor, holds the gentle frame the whole app rests on: everyone slips up, it does not make you bad, and you can always put it right in three small steps. A first, gentle model of social repair (6-8): short words, big buttons, no score, and it never shames or names a condition. Nothing leaves the device.

Notice portrait

Notice

The one who stops and looks - names what happened and who was hurt, the first step of any repair

Sorry portrait

Sorry

The one who says a real sorry - one that names what happened, never a mumbled sorry or a blaming one

Mender portrait

Mender

The fixer - picks the one action that actually mends THIS hurt, then does it

Match portrait

Match

The one who checks the mend fits the hurt - a kind act that fixes a different problem is not the repair

Mila portrait

Mila

The warm guide who reminds everyone: everyone slips up, and you can always put it right

What's distributed-narrative methodology? →

What's inside

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Learning goal

Everyone slips up - the skill is putting it right. When you bump a friend's tower or say an unkind word, a repair is three small steps: NOTICE what happened, SAY a real sorry (one that names it, not a mumbled sorry), and MEND the hurt - and the mend has to fix THIS hurt (a snack won't rebuild a tower). Pick the mend that puts it right, then walk the three steps yourself. A tiny, gentle making-up game, no internet. Ages 6-8.

Mentored by Mila — no data leaves the device.

How OopsPals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

For you, the grown-up

The grown-up side of OopsPals on Spark & Whetstone, our free site for grown-ups: How to Play Again. Making up after a game goes wrong, from both chairs.

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