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KneeTots

A knee-bouncing rhyme for a grown-up and a little one. Each bounce sings the next line at your own pace; tip back to land the last line. Then the screen rests and the rhyme is yours. Ages 3–5.

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Built for sittings of about 10 minutes on the screen. That is our design budget, not a measurement.

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Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

KneeTots mascot
Live Recognize and produce rhyming words (RF.K.2.A) Speaking and listening: take part in collaborative conversations (SL.K.1) Hero color: #3d1a29
Engagement:

Characters who teach

Meet the cast

KneeTots has two friends who love a lap game. Boingle bounces only when you bounce, and Tiptuck waits for the tip at the end.

Boingle portrait

Boingle

bounces only when your knees bounce, so the rhyme keeps your beat, not its own

Tiptuck portrait

Tiptuck

A round tortoise - tips back slowly at the end of every rhyme, because the last line lands only on the tip

What's distributed-narrative methodology? →

What's inside

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Learning goal

A knee-bouncing rhyme for a grown-up and a little one. Each bounce sings the next line at your own pace; tip back to land the last line. Then the screen rests and the rhyme is yours. Ages 3–5.

How KneeTots handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

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