Academics
GlobePals
A globe you can spin. Which is farther from home — Paris or Tokyo? Guess first, then the globe draws the path and tells you about how far. Every city you visit gets a stamp in your printable passport. A grown-up picks “home” from a list — no location is ever used. Ages 6–8.
▶ Play it nowBuilt for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Ternwick
#0369A1 Characters who teach
Meet the cast
Ternwick the Arctic tern flies farther than any other bird and knows the whole globe. Pinnet marks home, and Arcwell is the thread that shows the shortest way across a round world.
Ternwick
Which is farther? — lets you guess first
Pinnet
A little pin - marks home on the globe
Arcwell
A golden thread - shows the shortest path across the round Earth
What's inside
Learning goal
A globe you can spin. Which is farther from home — Paris or Tokyo? Guess first, then the globe draws the path and tells you about how far. Every city you visit gets a stamp in your printable passport. A grown-up picks “home” from a list — no location is ever used. Ages 6–8.
Mentored by Ternwick — no data leaves the device.
How GlobePals handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages
For you, the grown-up
Spark & Whetstone, our free site for grown-ups, tells what GlobePals teaches in a short course of its own.