STEAM
ClapPals
Ta is one clap. Ti-ti is two quick claps - but still one beat. Shh is a rest, a beat of silence. ClapPals is first music-reading the Kodaly way: read the rhythm before the pitch. Guess how many beats and claps, then build your own bar and clap it out loud. It all works with the sound off. A tiny, deterministic rhythm game, no internet. Ages 6-8.
▶ Play it nowBuilt for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Pulse
#d15a3a Characters who teach
Meet the cast
ClapPals's crew ARE the rhythm symbols and the steady beat under them - the cast IS the curriculum: reading rhythm before pitch, the Kodaly way. Ta claps once, right on the beat - the steady, simple sound. Titi claps twice, quick - two sounds squeezed into one beat. Shh stays silent for a whole beat: a rest that still takes time but makes no sound. Beatley keeps the steady pulse so everyone stays together and can feel that a beat is a unit of TIME. Pulse, the mentor, helps the class read a rhythm left to right and clap it out loud, and holds the one big idea: how many CLAPS you make is a different count from how many BEATS pass - ti-ti is two sounds but still one beat. A first, gentle feel for reading rhythm (6-8): short words, big buttons, and it all works with the sound OFF (the notation is drawn with sound-dots and syllable words; the child claps the rhythm as body percussion). Nothing leaves the device.
Ta
The steady one - one clap right on the beat, the simple pulse of the rhythm
Titi
The quick one - two claps in a single beat, showing that a beat can hold more than one sound
Shh
The quiet one - a rest: a beat with no clap, teaching that silence is part of music too
Beatley
The timekeeper - keeps a steady pulse so the class can feel that a beat is a unit of time
Pulse
The guide who helps the class read a rhythm and feel the difference between beats and claps
What's inside
Learning goal
Ta is one clap. Ti-ti is two quick claps - but still one beat. Shh is a rest, a beat of silence. ClapPals is first music-reading the Kodaly way: read the rhythm before the pitch. Guess how many beats and claps, then build your own bar and clap it out loud. It all works with the sound off. A tiny, deterministic rhythm game, no internet. Ages 6-8.
Mentored by Pulse — no data leaves the device.
How ClapPals handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages