← All apps

STEAM

ClapPals

Ta is one clap. Ti-ti is two quick claps - but still one beat. Shh is a rest, a beat of silence. ClapPals is first music-reading the Kodaly way: read the rhythm before the pitch. Guess how many beats and claps, then build your own bar and clap it out loud. It all works with the sound off. A tiny, deterministic rhythm game, no internet. Ages 6-8.

▶ Play it now

Built for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.

ClapPals mascot

Meet your mentor

Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.

Mentored by Pulse

ClapPals mascot
Live Music / rhythm reading - read and perform simple rhythms using beat syllables (Ta, Ti-ti, rest), understanding each symbol fills one beat Music / beat vs sound - distinguish the number of beats (units of time) from the number of sounds (claps), recognising that a two-sound figure still occupies one beat Hero color: #d15a3a
Engagement: Modes pending

Characters who teach

Meet the cast

ClapPals's crew ARE the rhythm symbols and the steady beat under them - the cast IS the curriculum: reading rhythm before pitch, the Kodaly way. Ta claps once, right on the beat - the steady, simple sound. Titi claps twice, quick - two sounds squeezed into one beat. Shh stays silent for a whole beat: a rest that still takes time but makes no sound. Beatley keeps the steady pulse so everyone stays together and can feel that a beat is a unit of TIME. Pulse, the mentor, helps the class read a rhythm left to right and clap it out loud, and holds the one big idea: how many CLAPS you make is a different count from how many BEATS pass - ti-ti is two sounds but still one beat. A first, gentle feel for reading rhythm (6-8): short words, big buttons, and it all works with the sound OFF (the notation is drawn with sound-dots and syllable words; the child claps the rhythm as body percussion). Nothing leaves the device.

Ta portrait

Ta

The steady one - one clap right on the beat, the simple pulse of the rhythm

Titi portrait

Titi

The quick one - two claps in a single beat, showing that a beat can hold more than one sound

Shh portrait

Shh

The quiet one - a rest: a beat with no clap, teaching that silence is part of music too

Beatley portrait

Beatley

The timekeeper - keeps a steady pulse so the class can feel that a beat is a unit of time

Pulse portrait

Pulse

The guide who helps the class read a rhythm and feel the difference between beats and claps

What's distributed-narrative methodology? →

What's inside

🎯

Learning goal

Ta is one clap. Ti-ti is two quick claps - but still one beat. Shh is a rest, a beat of silence. ClapPals is first music-reading the Kodaly way: read the rhythm before the pitch. Guess how many beats and claps, then build your own bar and clap it out loud. It all works with the sound off. A tiny, deterministic rhythm game, no internet. Ages 6-8.

Mentored by Pulse — no data leaves the device.

How ClapPals handles your kid's data

  • ✅ All progress, settings, and AI-generated content stays on the device
  • ✅ No analytics, no tracking, no third-party SDKs
  • ✅ Free — no ads, no in-app purchases
  • ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
  • ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages

Full parent privacy guide →

Kids also liked