Academics
CarryPals
Ten is strong. One is small. Neither can cross alone. Two players share one keyboard: Bop is a bouncy bean worth one, Loaf is a soft heavy loaf worth ten. Doors want exact numbers, and at the trade machine ten ones squish into a ten only Loaf can carry. Five rooms, no falls, no timer. Ages 6–8, two players.
▶ Play it nowBuilt for sittings of about 15 minutes on the screen. That is our design budget, not a measurement.
Meet your mentor
Every Spark & Anvil app has a friendly mentor character that demonstrates, asks, and patiently scaffolds learning.
Mentored by Loaf
#8a4b14 Characters who teach
Meet the cast
CarryPals is two friends of two sizes. Bop is small and bouncy and worth one; Loaf is big and slow and worth ten. Neither can open a door alone.
Bop
worth one, carries the ones and steps one at a time
Loaf
A soft heavy loaf - worth ten, lifts a ten that ten ones squish into, and leaps ten at a time
What's inside
Learning goal
Ten is strong. One is small. Neither can cross alone. Two players share one keyboard: Bop is a bouncy bean worth one, Loaf is a soft heavy loaf worth ten. Doors want exact numbers, and at the trade machine ten ones squish into a ten only Loaf can carry. Five rooms, no falls, no timer. Ages 6–8, two players.
Mentored by Loaf — no data leaves the device.
How CarryPals handles your kid's data
- ✅ All progress, settings, and AI-generated content stays on the device
- ✅ No analytics, no tracking, no third-party SDKs
- ✅ Free — no ads, no in-app purchases
- ✅ No personal information collected from children — in line with COPPA (updated by the 2026 FTC amendments)
- ✅ No chat with strangers — play-together rooms use a short code and preset emotes, never typed messages